4 September 2015 - 11:33 EDT
We've had a bunch of different ideas one what we can do with the GL so lets just throw them all in one big thread.
Complaints:
-GL's are too easy to kill lifeforms (particularly Lerks). This comes down to how hard it is to dodge a grenade because it feels like the grenade is the size of a bowling ball and comes at you very quick.
-GL's do too much structure damage. Right now it does about 4% of a fully matured hive and takes 27 total grenades to kill a hive. Plus with the splash damage you can clear heavy PvE very easily.
Solutions + Ideas
Idea #1 - Small Overall Nerf
-Reduce the structure damage multiplier from 200% to 180% (from 330dmg to 297dmg).
-Reduce the projectile size by 25% so its harder to connect
-Reduce the projectile speed.
-Make the projectile highlighted with Alien Vision.
-Possibly reduce splash radius?
-Attach a sound to the projectile.
Idea #2 - Wob's Rocket Launcher
-Make the trajectory of the grenades to mostly straight with a slight drop over distance and explodes on contact.
-Reduce the projectile speed to make it easier to dodge.
-Reduce structure damage.
-Make the projectile highlighted with Alien Vision.
-Attach a sound to the projectile.
Idea #3 - No changes
-Some people think that the GL has already been nerfed enough and doesn't need any changes.
My personal issue with Wob's idea is that changing the trajectory really messes with the GL's ability to function as a PvE support weapon. Anything that gets in the way of line of sight will block the grenades. You wouldn't be able to bounce grenades off walls or around corners. Think of Atrium Hive with upgrades in the back of the hive behind the box. Put a couple clog walls in front of them and they're nearly impossible to destroy. Wob's main complaint is that GL's are near impossible to dodge and that if you make it easier to dodge by making the trajectory straight and slower it will increase the skill ceiling for Lerks and balance low skill marines vs low skill aliens. I think that the changes in the first idea address the complaints without harming the PvE ability of the GL.
Thoughts?
Complaints:
-GL's are too easy to kill lifeforms (particularly Lerks). This comes down to how hard it is to dodge a grenade because it feels like the grenade is the size of a bowling ball and comes at you very quick.
-GL's do too much structure damage. Right now it does about 4% of a fully matured hive and takes 27 total grenades to kill a hive. Plus with the splash damage you can clear heavy PvE very easily.
Solutions + Ideas
Idea #1 - Small Overall Nerf
-Reduce the structure damage multiplier from 200% to 180% (from 330dmg to 297dmg).
-Reduce the projectile size by 25% so its harder to connect
-Reduce the projectile speed.
-Make the projectile highlighted with Alien Vision.
-Possibly reduce splash radius?
-Attach a sound to the projectile.
Idea #2 - Wob's Rocket Launcher
-Make the trajectory of the grenades to mostly straight with a slight drop over distance and explodes on contact.
-Reduce the projectile speed to make it easier to dodge.
-Reduce structure damage.
-Make the projectile highlighted with Alien Vision.
-Attach a sound to the projectile.
Idea #3 - No changes
-Some people think that the GL has already been nerfed enough and doesn't need any changes.
My personal issue with Wob's idea is that changing the trajectory really messes with the GL's ability to function as a PvE support weapon. Anything that gets in the way of line of sight will block the grenades. You wouldn't be able to bounce grenades off walls or around corners. Think of Atrium Hive with upgrades in the back of the hive behind the box. Put a couple clog walls in front of them and they're nearly impossible to destroy. Wob's main complaint is that GL's are near impossible to dodge and that if you make it easier to dodge by making the trajectory straight and slower it will increase the skill ceiling for Lerks and balance low skill marines vs low skill aliens. I think that the changes in the first idea address the complaints without harming the PvE ability of the GL.
Thoughts?